Abstract: Recognition of occluded objects in unseen and unstructured indoor environments is a challenging problem for mobile robots. To address this challenge, we propose a new descriptor, Topological ...
Out-of-the-box FMOD requires you to access events and parameters via inspector references or by name. Neither of these setups is ideal. Dispatching an event this way requires you to define a bunch of ...
The Scriptable Render Pipeline (SRP) is a Unity feature designed to give artists and developers the tools they need to create modern, high-fidelity graphics in Unity. Unity provides two pre-built ...
AutoMapper makes life easy, but has its limits. Learn how to implement a custom mapper to handle complex data structures or incompatible types. When working on applications, you will often need to ...
For game development, Microsoft is previewing a Unity extension to replace a neglected, hacked-up tool by the gaming company that withered on the vine. [Click on image for larger view.] Unity Tool in ...
Abstract: Ray tracing is the most powerful tool in photorealistic image production. Since Kajiya [1] provided a Monte Carlo solution on his proposed render equation in 1986, almost all the following ...
Unity Technologies, known for its real-time development platform used widely for gaming apps, has detailed its plans for incorporating new changes in .NET and C# being pushed out by Microsoft. There's ...
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