After a series of delays dating back to 2021, Capcom finally “re-revealed” Pragmata with a firm release date and confirmation ...
Santa Monica Studio's God of War has produced many great games. Naturally, some of Kratos' bloody PlayStation adventures are ...
Rayman, as a character, was fully created by the French game designer Michel Ancel during his teenage years. When he decided to present his Rayman video game project to Ubisoft, he brought a 150-page ...
Forgive me, for I am an avowed Terminator sequels hater. Would that I were granted access to time displacement equipment, I would use it to time travel back to the late '90s and find a non-violent ...
What's been your favourite new game this year? You can read all about our choices right here, with our full Game of the Year Awards 2025 list, but I've got one more for you. Importantly, this one ...
Artificial intelligence once seemed like a fringe notion largely confined to sci-fi movies and conspiracy theories. However, it’s actually been around tech circles for decades and has only become such ...
Vladimir Markov is the CEO of Cyprus-based studio Top App Games, a visionary leader with 20+ years of experience in gaming and technology. Most game studios don’t fail because of technology or talent; ...
Onikura is a 2D platforming boss-rush action game built around lightning-fast slashes and surgically precise parry actions. Every clash is a battle for survival—attack, parry, heal, and consume souls ...
Developer Lunar Software canned the game in 2016 before starting development afresh in an act of extreme devotion. If you buy something from a Verge link, Vox Media may earn a commission. See our ...
Westeros might be getting even more crowded. George R.R. Martin says several Game of Thrones projects are still quietly moving through development at HBO — and not all of them are set in the past. HBO ...
How do you make old games attractive to modern players? Masaaki Hayasaka, the producer of the remake, explains the magic behind the HD-2D style. David Lumb is a senior reporter covering mobile and ...
I'll be the first to admit that I am, essentially, a sucker for Square Enix's HD-2D treatments. The striking mix of pixel art 2D and 3D environments and lighting never fails to spark joy, regardless ...