"If they have to upgrade it, that’s what they need to solve: get rid of the load screens and allow better optimization" ...
Working patiently at his desk, scattered with tools, wood and paint, Lee Smithson brings entire worlds to life in miniature.
When the Los Angeles Rams lost Quentin Lake to a dislocated elbow in mid-November, their defense suffered and slumped.
Cocos, the long-running developer of cross-platform game technology, has moved its Cocos 4 game engine from a proprietary model to full open source, a step that reshapes its relationship with ...
COCOS, the globally renowned provider of game engines and development tools fully acquired by SUD, today announced the full open-sourcing of COCOS 4.
IdaJS is a JavaScript scripting layer built on top of the community-maintained Little Big Adventure 2 (LBA2) engine sources. It enables creators to script gameplay, extend mechanics, and craft new ...
Google made another change to the JavaScript SEO documentation help document to explain and clarify JavaScript execution on non-200 HTTP status codes. The change. Google wrote, “All pages with a 200 ...
Google updated its JavaScript SEO best practices document, for the second time this week, this time to clarify canonicalization best practices for JavaScript. In short, Google said “setting the ...
We got the first public glimpse of those developers’ work this summer, through an impressive The Witcher 4 tech demo shown running on a PS5 during Epic’s State of Unreal presentation. But that ...
Game engines like Unity and Unreal have helped transform digital twins from engineering concepts into immersive 3D platforms that revolutionize RF network design and wireless testing. Digital twins ...
With games teaching models to act, the future of creative technology is being prototyped in virtual worlds. Unsplash+ When Electronic Arts (EA) announced its partnership with Stability AI, it promised ...